Home/VTuber & Motion Capture

VTuber & Motion Capture

8 companies

The global VTuber market reached $3.1B in 2026, forecast to hit $4.9B by 2031 (9.6% CAGR). Japan dominates with ANYCOLOR and Cover Corp controlling ~45% of global VTuber revenue. Accessible motion capture hardware (Sony mocopi at $450) and AI-driven multilingual capabilities are expanding the creator base. Revenue diversification beyond streaming donations into music, merch, anime IP, and game collaborations is driving margin expansion.

Recent Updates

Supply Chain Map

Loading graph...

Drag nodes to rearrange. Hover to highlight connections. Click tracked companies to view details. Arrows show supplier → customer direction.

Peer Comparison

CompanyTickerConvPEFwd PEP/BROEOp MarginD/EYieldFCF
ANYCOLOR (Nijisanji)5032.THIGH10.2412.88.4774.2%40.2%0.1%2.2%N/A
Cover Corp (Hololive)5253.THIGH15.813.35.75x33.7%19.1%N/A0%+¥4B
Sony Group6758.THIGHN/A (one-time SFG loss)~12.9x~2.0x (est. post-SFG)~11-15% (restated ex-SFG)11.6%19%0.7%N/A
CyberAgent4751.TMEDIUM16.32N/A (Sep FY; Q2 FY2026 results released May 13)N/AN/A (needs update; ops strong: Q2 OP ¥29.0B +39.3%)11.8% (Q2 FY2026: OP ¥29.0B / Rev ¥246.2B)N/A1.25% (¥1,310 stock; fwd 1.4%)N/A
Bandai Namco7832.TMEDIUM~16.5x~16.9x2.97x13.8%14.0%~0%1.5%N/A
Kadokawa9468.TLOW~73x TTM (NI distorted by FY2026 one-time impairment/restructuring)~38x FY2027 (analyst consensus; company guidance implies ~83x on ¥5.8B NI)N/A~0.3% (FY2026 NI ¥1.28B vs equity ~¥400B; structurally low)2.9% (FY2026: OP ¥8.1B / Rev ¥282.9B; normalized FY2027 guidance: 3.4%)~4%~0.9% (¥30/share at ¥3,257)N/A
GREE Holdings (REALITY)3632.TLOW~45x (EPS TTM ¥8.5 at ¥382)N/AN/A (thin profitability; OP quarterly ~¥1B)~7.7% (Q3 FY2026 standalone: OP ¥1B / Rev ¥13B)N/A~1.9%N/A
Colopl3668.TLOW279x TTM (loss-making trailing period; Q1 FY2027 annualized ~72x on ¥170M×4)N/A~0% (returning from -0.4%; ¥170M Q1 profit on estimated equity ¥14B = ~4.9% annualized if sustained)~-1.8% (Q1 FY2027 operating loss ¥86M / revenue ¥4,772M; but ordinary profit positive ¥484M)0.5%5.25% (¥20/share at ¥380)N/A (likely negative)

Companies

ANYCOLOR (Nijisanji)

5032.THIGH

VTuber Agency / IP Platform

20%

Dominant VTuber agency (Nijisanji) with 172 active talents across JP, KR, EN — talent count UP 7 YoY despite EN attrition. Asset-light IP model: 74% R...

confirmedYouTube / TwitchconfirmedBandai NamcoconfirmedSquare Enix+1 more

Cover Corp (Hololive)

5253.THIGH

VTuber Agency / IP Platform

20%

#1 VTuber agency globally by brand power. FY2026 guidance: ¥52.5B revenue (+20.9% vs ¥43.4B FY2025). Operating margin surged from 11.3% → 19.1% as TCG...

confirmedSonyconfirmedYouTubeconfirmedBushiroad+2 more

Sony Group

6758.THIGH

Motion Capture Hardware / Anime IP

15%

UPGRADED: Sony is now a pure entertainment/tech/sensor company after SFG spin-off (May 2026). FY2026: Revenue ¥12,479.6B (+3.7%), OP ¥1,447.5B (+13.4%...

confirmedCover Corp (Hololive)probableTSMCprobableAnime studios / Global consumers+1 more

CyberAgent

4751.TMEDIUM

Mocap Studio / Streaming Platform

12%

ABEMA achieved profitability in Q2 FY2026 — the primary bear case disproven. Years of cash burn ended. Q2 FY2026 record: OP ¥29.0B (+39.3% YoY). Uma M...

confirmedUma Musume global players (Cygames IP)confirmedABEMA subscribers / advertisersconfirmedCOVER Corporation (hololive IP)+1 more

Bandai Namco

7832.TMEDIUM

Anime IP / Game Ecosystem

12%

Largest anime IP portfolio in Japan (Gundam, Dragon Ball, One Piece games) with deep VTuber integration. FY2026 results confirmed: Revenue ¥1.35T (+8....

confirmedANYCOLOR (Nijisanji)confirmedCover Corp (Hololive)confirmedMEWLIVE (own VTuber group)+1 more

Kadokawa

9468.TLOW

Virtual Events / IP Publisher

8%

HOLD — FY2026 was a structural reset, not a secular decline. Revenue ¥282.9B (+1.8%) but OP -51.3% and NI -82.7% due to anime impairment + publishing ...

confirmedDwango/Niconico usersconfirmedNintendo (Switch 2 platform)confirmedNintendo Switch 2 owners (global)+1 more

GREE Holdings (REALITY)

3632.TLOW

VTuber Platform / Metaverse

8%

HOLD — REALITY Studios has pivoted fully from metaverse to VTuber talent production. Renamed Metaverse segment to 'VTuber Business' with two divisions...

confirmedREALITY app users (smartphone)confirmedApp Store / Google PlayconfirmedFIRST STAGE PRODUCTION EN (English VTuber fans)

Colopl

3668.TLOW

VR Gaming

5%

MONITORING TRIGGER FIRED — returned to quarterly profit in Q1 FY2027. Net profit ¥170M (Q1, quarter ended March 2026), ordinary profit ¥484M (+752.4% ...

confirmedMetaconfirmedApp Store / Google Play