VTuber & Motion Capture
8 companies
The global VTuber market reached $3.1B in 2026, forecast to hit $4.9B by 2031 (9.6% CAGR). Japan dominates with ANYCOLOR and Cover Corp controlling ~45% of global VTuber revenue. Accessible motion capture hardware (Sony mocopi at $450) and AI-driven multilingual capabilities are expanding the creator base. Revenue diversification beyond streaming donations into music, merch, anime IP, and game collaborations is driving margin expansion.
Recent Updates
Cover Corp evolved: op margin surge to 19.1%, FY2026 guidance ¥52.5B, Suisei agency risk, overseas expansion
Updated: 5253.T
Updated ANYCOLOR: PE derating 19.8x→10.24x, Universal Music deal added, NIJIFes 2026 catalyst, EN branch health assessed
Updated: 5032.T
Bandai Namco (7832.T): FY2026 results, PE 22.2x->16.5x, MEWLIVE + Hololive deal added. Sony (6758.T): UPGRADED MEDIUM->HIGH, OP margin 9.7%->11.6%, ¥500B buyback, forward PE 18.4x->12.9x.
Updated: 7832.T, 6758.T
CyberAgent (4751.T): ABEMA achieved profitability. Q2 FY2026 OP +39.3% record. Uma Musume overseas 3.5x. hololive Dreams global launch. CEO transition. Stock near 52-wk low at ¥1,310. UPGRADED.
Updated: 4751.T
Updated 3 oldest stocks. Kadokawa (9468.T): FY2026 OP -51%, NI -82% (impairment); FY2027 recovery guided, FromSoftware 2026 dual launches, Sony 10% stake confirmed. GREE (3632.T): Metaverse→VTuber segment rename, 4th gen EN expansion, margins firming. Colopl (3668.T): monitoring trigger fired (quarterly profit ¥170M), cost-cut recovery, CONCEPT STOCK FLAG added.
Updated: 9468.T, 3632.T, 3668.T
Supply Chain Map
Drag nodes to rearrange. Hover to highlight connections. Click tracked companies to view details. Arrows show supplier → customer direction.
Peer Comparison
| Company | Ticker | Conv | PE | Fwd PE | P/B | ROE | Op Margin | D/E | Yield | FCF |
|---|---|---|---|---|---|---|---|---|---|---|
| ANYCOLOR (Nijisanji) | 5032.T | HIGH | 10.24 | 12.8 | 8.47 | 74.2% | 40.2% | 0.1% | 2.2% | N/A |
| Cover Corp (Hololive) | 5253.T | HIGH | 15.8 | 13.3 | 5.75x | 33.7% | 19.1% | N/A | 0% | +¥4B |
| Sony Group | 6758.T | HIGH | N/A (one-time SFG loss) | ~12.9x | ~2.0x (est. post-SFG) | ~11-15% (restated ex-SFG) | 11.6% | 19% | 0.7% | N/A |
| CyberAgent | 4751.T | MEDIUM | 16.32 | N/A (Sep FY; Q2 FY2026 results released May 13) | N/A | N/A (needs update; ops strong: Q2 OP ¥29.0B +39.3%) | 11.8% (Q2 FY2026: OP ¥29.0B / Rev ¥246.2B) | N/A | 1.25% (¥1,310 stock; fwd 1.4%) | N/A |
| Bandai Namco | 7832.T | MEDIUM | ~16.5x | ~16.9x | 2.97x | 13.8% | 14.0% | ~0% | 1.5% | N/A |
| Kadokawa | 9468.T | LOW | ~73x TTM (NI distorted by FY2026 one-time impairment/restructuring) | ~38x FY2027 (analyst consensus; company guidance implies ~83x on ¥5.8B NI) | N/A | ~0.3% (FY2026 NI ¥1.28B vs equity ~¥400B; structurally low) | 2.9% (FY2026: OP ¥8.1B / Rev ¥282.9B; normalized FY2027 guidance: 3.4%) | ~4% | ~0.9% (¥30/share at ¥3,257) | N/A |
| GREE Holdings (REALITY) | 3632.T | LOW | ~45x (EPS TTM ¥8.5 at ¥382) | — | N/A | N/A (thin profitability; OP quarterly ~¥1B) | ~7.7% (Q3 FY2026 standalone: OP ¥1B / Rev ¥13B) | N/A | ~1.9% | N/A |
| Colopl | 3668.T | LOW | 279x TTM (loss-making trailing period; Q1 FY2027 annualized ~72x on ¥170M×4) | — | N/A | ~0% (returning from -0.4%; ¥170M Q1 profit on estimated equity ¥14B = ~4.9% annualized if sustained) | ~-1.8% (Q1 FY2027 operating loss ¥86M / revenue ¥4,772M; but ordinary profit positive ¥484M) | 0.5% | 5.25% (¥20/share at ¥380) | N/A (likely negative) |
Companies
ANYCOLOR (Nijisanji)
5032.THIGHVTuber Agency / IP Platform
Dominant VTuber agency (Nijisanji) with 172 active talents across JP, KR, EN — talent count UP 7 YoY despite EN attrition. Asset-light IP model: 74% R...
Cover Corp (Hololive)
5253.THIGHVTuber Agency / IP Platform
#1 VTuber agency globally by brand power. FY2026 guidance: ¥52.5B revenue (+20.9% vs ¥43.4B FY2025). Operating margin surged from 11.3% → 19.1% as TCG...
Sony Group
6758.THIGHMotion Capture Hardware / Anime IP
UPGRADED: Sony is now a pure entertainment/tech/sensor company after SFG spin-off (May 2026). FY2026: Revenue ¥12,479.6B (+3.7%), OP ¥1,447.5B (+13.4%...
CyberAgent
4751.TMEDIUMMocap Studio / Streaming Platform
ABEMA achieved profitability in Q2 FY2026 — the primary bear case disproven. Years of cash burn ended. Q2 FY2026 record: OP ¥29.0B (+39.3% YoY). Uma M...
Bandai Namco
7832.TMEDIUMAnime IP / Game Ecosystem
Largest anime IP portfolio in Japan (Gundam, Dragon Ball, One Piece games) with deep VTuber integration. FY2026 results confirmed: Revenue ¥1.35T (+8....
Kadokawa
9468.TLOWVirtual Events / IP Publisher
HOLD — FY2026 was a structural reset, not a secular decline. Revenue ¥282.9B (+1.8%) but OP -51.3% and NI -82.7% due to anime impairment + publishing ...
GREE Holdings (REALITY)
3632.TLOWVTuber Platform / Metaverse
HOLD — REALITY Studios has pivoted fully from metaverse to VTuber talent production. Renamed Metaverse segment to 'VTuber Business' with two divisions...
Colopl
3668.TLOWVR Gaming
MONITORING TRIGGER FIRED — returned to quarterly profit in Q1 FY2027. Net profit ¥170M (Q1, quarter ended March 2026), ordinary profit ¥484M (+752.4% ...