Home/Rankings/Bandai Namco

Bandai Namco

7832.TMEDIUMScore: 41.3

Anime IP / Game Ecosystem · Weight: 12%· Data as of 2026-05-13

Also in:VTuber
¥3,608-0.41%
6-month daily

Investment Thesis

Largest anime IP portfolio in Japan (Gundam, Dragon Ball, One Piece games) with deep VTuber integration. FY2026 results confirmed: Revenue ¥1.35T (+8.6%), OP ¥189.52B (+5.2%), NI ¥140.65B. Natural partner for VTuber IP monetization: signed multi-year ¥3B deal with Cover Corp (Hololive) for playable characters in two major titles; ANYCOLOR (Nijisanji) Taiko no Tatsujin collaboration active. Operating own VTuber group MEWLIVE (Gen 0 + male unit Refilm, SZNO drama 2026) — vertical integration. IP monetization flywheel: games (35%), toys/hobby (29%), anime IP (22%), amusement (14%).

Risk

FY2027 H1 guidance weak: OP ¥84B (-20.4% YoY), NI ¥60B (-24%) — game release timing concentrated in H2. Full year FY2027 OP ~¥185B (-2.4% vs FY2026). IP licensing cyclical with anime popularity. MEWLIVE at early/small scale vs Cover/ANYCOLOR. FCF data unavailable — monitoring gap.

Monitoring Trigger

If FY2027 H2 OP below ¥85B (H2 recovery fails), reduce conviction. If Cover Corp Hololive game integration reports material revenue (FY2027 Q2+), upgrade conviction. Monitor: FY2027 Q1 Aug 2026.

Key Dates

2026-06-30rebalancePortfolio rebalance
2026-08earningsFY2027 Q1 results — watch H1 OP trajectory vs ¥84B guidance
2026-11earningsFY2027 H1 full results — confirm OP ¥84B and H2 recovery (OP ¥101B) on track

Key Metrics

~16.5x
PE
~16.9x
Fwd PE
2.97x
P/B
13.8%
ROE
14.0%
Op Margin
~0%
D/E
1.5%
Div Yield
N/A
FCF
¥2.32T
Mkt Cap

Business Segments

SegmentRevenueShareDescription
Digital¥450B35%Mobile and console games
Toys & Hobby¥380B29%Gunpla, figures, collectibles
IP Creation¥280B22%Anime production, IP licensing
Amusement¥180B14%Arcades, location-based entertainment

Supply Chain Evidence

EvidenceCustomerProductDetail
confirmedANYCOLOR (Nijisanji)VTuber game collaboration — Taiko no Tatsujin FOCUS DON!! albumOfficial collaboration cover album with Nijisanji livers released 2025-2026.
confirmedCover Corp (Hololive)Multi-year ¥3B game integration — Hololive talents as playable charactersHololive talents as playable/voiced characters in two major Bandai Namco titles. Largest VTuber-to-gaming crossover deal.
confirmedMEWLIVE (own VTuber group)Internal VTuber talent platform — IP monetizationBandai Namco Music Live owns MEWLIVE since Sep 2023. Gen 0 + male unit Refilm (Feb 2025) + SZNO drama (Mar 2026). Vertical integration of VTuber IP.
confirmedToei AnimationAnime IP co-production (Dragon Ball, One Piece games)Dragon Ball, One Piece game rights — core IP foundation.

Sources & References