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GREE Holdings (REALITY)

3632.TLOWScore: 21.5

VTuber Platform / Metaverse · Weight: 8%· Data as of 2026-05-26

Also in:VTuber
¥359-0.83%
6-month daily

Investment Thesis

HOLD — REALITY Studios has pivoted fully from metaverse to VTuber talent production. Renamed Metaverse segment to 'VTuber Business' with two divisions: Platform (REALITY avatar/streaming app) and Production (talent agency). FIRST STAGE PRODUCTION EN (English-speaking male VTubers) launched 4th generation auditions March 2026; Lamentus group surpassed 620K total subscribers. Q3 FY2026: Revenue ¥13B standalone, OP ¥1.0B (OP margin improved to ~7.7% from 6.7%). H1 FY2026: Net sales ¥25.5B, OP ¥1.5B. Revenue declining (annualized run-rate ~¥52B vs ¥61B last year) but cost discipline improving margins. Market cap ¥65.6B at PE ~45x on thin but positive earnings.

Risk

CONCEPT STOCK FLAG: GREE's core revenue (legacy mobile gaming, DX, investment) dwarfs VTuber/REALITY production. VTuber talent agency revenue <<5% of total. Revenue declining 3rd consecutive year — top-line headwinds are structural, not cyclical. PE ~45x on thin margins (OP ¥1B quarterly = ¥4B annual vs market cap ¥65.6B = ~16x OP multiple, somewhat reasonable). Monitoring trigger NOT met: REALITY MAU 5M milestone not publicly confirmed. Competition from Cover Corp and ANYCOLOR in talent agency segment is intense. No evidence of monetization breakthrough.

Monitoring Trigger

FY2026 full-year results (Aug 14, 2026): watch for REALITY MAU disclosed publicly (target: 5M to upgrade). If FIRST STAGE PRODUCTION EN talent achieves >1M individual subscribers or total production revenue exceeds 10% of group revenue, upgrade conviction. If revenue decline reverses (positive YoY growth), UPGRADE to MEDIUM. Exit trigger: if quarterly OP turns negative for 2 consecutive quarters.

Key Dates

2026-08-14earningsFY2026 Q4/full-year results — watch revenue trend reversal, REALITY MAU disclosure, VTuber segment profitability

Key Metrics

~45x (EPS TTM ¥8.5 at ¥382)
PE
N/A
Fwd PE
N/A
P/B
N/A (thin profitability; OP quarterly ~¥1B)
ROE
~7.7% (Q3 FY2026 standalone: OP ¥1B / Rev ¥13B)
Op Margin
N/A
D/E
~1.9%
Div Yield
N/A
FCF
¥65.6B
Mkt Cap

Business Segments

SegmentRevenueShareDescription
Game & Animation~¥30B~58%Legacy mobile gaming (WFS, Pokelabo, GREE Entertainment)
VTuber Business (fka Metaverse)~¥15B~29%REALITY avatar platform + FIRST STAGE PRODUCTION EN talent agency. Renamed 2026 to reflect actual focus.
IP / DX / Investment~¥7B~13%IP licensing, digital transformation, investments

Supply Chain Evidence

EvidenceCustomerProductDetail
confirmedREALITY app users (smartphone)Avatar creation + VTuber-style livestreaming platformFree smartphone app for VTuber-style avatar creation and livestreaming. Still active globally on iOS/Android.
confirmedApp Store / Google PlayDistribution platform for REALITY appPrimary distribution channel for REALITY app globally.
confirmedFIRST STAGE PRODUCTION EN (English VTuber fans)English-speaking male VTuber talent agency — 4th generation expansion4th gen male VTuber auditions launched March 6, 2026. Lamentus group (Oct 2025 debut) surpassed 620K total channel subscribers. Growing English VTuber talent agency under REALITY Studios.

Recent News

Sources & References